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5. When the position of the pull up point has been calculated, an Initial
Point within seven nautical miles should be selected. This should be a
recognisable feature for both navigation and timing the final run.
Plotting the Route.
6. When the attack has been planned and the initial point decided, the
navigation from base to that point can be worked out. The route may be
detailed in the Pro-Forma but speeds and heights, to fly may have to be
considered by the leader because of range, fuel, weather and recovery problems,
Hunter 6.
7. Radius of action for ground strike - A.F.D.S. figures.
External stores. |
24 R/P + 2 x 100 tanks |
24 R/P |
4 x 100 Gal. Drop tanks |
Out and return at 40,000 ft. |
186 nms. (at range speed). |
- |
350 nms. (at range speed) |
Out and return at Sea Level |
123 nms. (420 kts.) |
55 nms. (420 kts) |
200 nms. (310 kts). |
Landing reserve 620 lbs.
Combat allowance 5 mins.
Selection of Weapons.
8. The Hunter 6 can carry a large variety of ground attack weapons and fuel
combinations.
Extra Fuel. Weapon.
(a) 4 x 100 Gal. Drops. Guns only
(b) 2 x 100 Gal. Drops Guns only.
+ 2 x 230 Gal. Drops
(c) 2 x 230 Gal. Drops Guns + 24 R/P.
(d) 2 x 100 Gal. Drops Guns + 24 R/P.
(e) 2 x 100 Gal. Drops Guns + 2 x 1000 bombs
(f) Nil. Guns + 2 x 1000 lb. bombs + 24 R/P.
/Formations
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